- FOG OFF
- UNIT CONTROL
- TELEPORT
- RTS
- ESP
Gates of Hell · No external anti-cheat
Private Gates of Hell: Ostfront cheats for the Eastern Front RTS, for players who want to see the whole map and bend the rules of a 1v1 or a 4v4. There is no aimbot here; what you get is full map vision and direct control over any unit on the battlefield.
From $2.35 · key in 1-5 min
Cheats are listed under the name of the developer who makes them. The tags show what each build includes, and the badge is its status today; hover a card to look through the wall and see its plans.
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Yes. Gates of Hell: Ostfront does not run a kernel-level anti-cheat and the detection path on this title is thin, so a cheat that reads match data and sends unit orders rarely gets flagged. The DHARMA build on this page covers PvP, Conquest and PvE, and the status on the product card reflects the live state. Updates ship after every Call to Arms patch, including a modded-DLC build when the publisher patches those too.
Aimbot, ESP and radar each do a different job in Gates of Hell. The overlays show what each one draws; the copy explains what it changes in this game.
In 0 of 1 Gates of Hell build
There is no aim in an RTS. The direct equivalent is unit control: you select enemy units and give them orders as if they were your own, including move, attack, hold and retreat. Units of either side can be teleported, and the respawn point can be moved for you, your allies or the enemy, which changes a Conquest match more than any crosshair pull would.
In 1 of 1 Gates of Hell build
The RTS version of ESP is lifting the fog of war. DHARMA switches the fog off, so every enemy squad, gun emplacement and tank is visible across the full map, with units showing through forest cover and buildings. In 1v1 you spend your points very differently once you know where the enemy is massing; in 4v4 the same read decides which flank to counter.
In DHARMA
In 0 of 1 Gates of Hell build
The in-game minimap already shows your own forces. With fog off, the minimap shows every enemy unit in real time too, so the radar function is covered by the native UI once the fog is lifted. There is no separate overlay radar, since the native minimap in Gates of Hell is dense enough on its own.
Every Gates of Hell cheat side by side, with features, current patch status and starting price.
| Cheat · developer | ESP | Status | Reliability | From |
|---|---|---|---|---|
|
|
Included | Undetected | Excellent | $2.35/ 1 day |
The key arrives 1-5 minutes after payment. Your plan's time counts from the moment you activate the key, not from purchase.
Open any cheat above and choose how long you need it. A single day is enough to test whether a build suits how you play.
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Add the loader to your antivirus exclusions, run it as administrator, then start Gates of Hell. The support page covers what to do if it does not open.
In Call to Arms - Gates of Hell: Ostfront the fights are won by map control, not by firefights. So the cheat is not about aim: it is about information (fog off) and about rule-bending (teleport, enemy control, respawn point move). Those features change a competitive match more than any aimbot would in a shooter.
The build runs on the current Steam version of Gates of Hell: Ostfront. Modded Conquest DLC is covered as the publisher patches it. Status updates land on the product card when the build is retuned after a patch.
The same check on every patch, for the other games we carry. Hover a card to look behind the wall.
Each with its builds, current status and starting price.